Hello! I'm Krithik Ranjan

I'm a first-year Ph.D. student in Creative Technology and Design (CTD) at the ATLAS Institute, University of Colorado Boulder, where I am advised by Prof. Ellen Do and Prof. Michael Rivera.

I am working towards the goal of enabling students from any economic background to tinker with technology and engage with computational thinking, even if they do not have access to computing devices. I explore and design low-cost technological solutions that not only teach children about computing but also enable them to create with technology and learn computational skills and practices.

I received my B.Sc. in Electrical and Computer Engineering from Cornell University in May 2022, where I worked with Prof. Cindy Hsin-Liu Kao, Prof. Jay Yoon, and Prof. Christopher Batten.

Research

Cartoonimator
Cartoonimator: A Low-cost, Paper-based Animation Kit for Computational Thinking.

Krithik Ranjan, Peter Gyory, Michael L Rivera, Ellen Yi-Luen Do

Interaction Design and Children (IDC) June 2023

Beholder
Directing Tangible Controllers with Computer Vision and Beholder

Peter Gyory, Krithik Ranjan, Zhen Zhou Yong, Clement Zheng, Ellen Yi-Luen Do

SIGGRAPH Asia 2022 Emerging Technologies December 2022

Hammerblade Manycore
A Tensor Processing Framework for CPU-Manycore Heterogeneous Systems

Lin Cheng, Peitian Pan, Zhongyuan Zhao, Krithik Ranjan, Jack Weber, Bandhav Veluri, Borna Ehsani, Max Ruttenberg, Dai Cheol Jung, Preslav Ivanov, Dustin Richmond, Michael Taylor, Zhiru Zhang, Christopher Batten

IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems (TCAD) June 2022

SkinKit
SkinKit: Construction Kit for On-Skin Interface Prototyping

Pin-Sung Ku, Md. Tahmidul Islam Molla, Kunpeng Huang*, Priya Kattappurath*, Krithik Ranjan, Cindy Hsin-Liu Kao

Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT) December 2021

Projects

The Rug Experience
The Rug Experience

A hand-crafted rug for at-home concert experience with embedded audio-reactive haptic feedback and customizable light display.

ATLS 5430 Design Methods, Fall 2022

Ice-Age Arcade
Ice Age Arcade

A science museum exhibit designed to represent the relationship between the Milankovitch cycles and the ice ages.

ATLS 5519 Designing a Science Exhibit, Fall 2022

Ice-Age Arcade
Typing Slate

A web-based drawing machine to create visual art from words, based on the position of letters on a QWERTY keyboard.

ATLS 5430 Design Methods, Fall 2022

Fast Robots
Fast Robots

Exploring dynamic behaviors, acting forces, sensors, and reactive control on an embedded processor by building an autonomous stunt car.

ECE 4960 Fast Robots, Spring 2022

AroundSound
AroundSound

An aid to help the visually impaired navigate through their surroundings using directional sounds. Published in Circuit Cellar Magazine #386 September 2022.

ECE 4760 Digital Systems Design with Microcontrollers, Fall 2021

PiDog
PiDog

A pet robot built with the Raspberry Pi that can be trained to recognize hand gestures and taught new voice commands just like a real dog!

ECE 5725 Designing with Embedded OS, Spring 2021

CroK64
CroK64

An online, multiplayer version of the classic backyard game, croquet, with an embedded controller to hit the ball on screen.

ECE 3140 Embedded Systems, Spring 2020

Test Board
Test Board

An integrated testing platform for the safety and functionality of other electrical boards in CU Autonomous Underwater Vehicle.

Fall 2020